⏹ Manual Control Status Tracker

Open your Home Assistant instance and show the blueprint import dialog with a specific blueprint pre-filled.

GitHub Link Click Here

:thinking::on: Who’s in Control: Track the Entity, Know the Source.

Like this blueprint? Consider hitting the :heart: button below :+1:

Version: 1.0 :fire:

Need help? :eyes: See our FAQ: Click Here

:newspaper: The Automation:

  • Actions:

    • Tracks if an entity is manually turned ON and OFF, updating the toggle helper to reflect the control method.
    • If the entity is turned ON by an automation, the toggle helper remains unchanged.
  • Auto OFF Options:

    • Automatically turns off the target entity and toggle helper.
    • Automatically turns off the toggle helper.

:rocket: CHANGELOG

:shield: MY OTHER BLUEPRINTS

:bulb: Sensor Light - Motion Sensor - Door Sensor - Sun Elevation - LUX Value - Scenes - Time
:high_brightness: Smart Light - Entity - Sun Elevation - Ambient & Time Triggers
:infinity: Sensor Light Add On - Media & Movie Lights - House Alarm Lights - Smoke Alarm Lights & Exhaust Fans + More
:shower: Bathroom Humidity Exhaust Fan
:low_battery: Low Battery Notifications & Actions
:vibration_mode: Appliance Notifications & Actions - Washing Machine - Clothes Dryer - Dish Washer - ETC
:loudspeaker: Notifications & Announcements
:calendar: Calendar Notifications & Actions
:round_pushpin: State Notifications & Actions
:honeybee: Bee In The Hive Sensor
:robot: Android Notification Channel Manager
:toilet: Toilet Exhaust Fan with time delay
:hourglass_flowing_sand: Entity - Run ON Timer
:stopwatch: Trigger - Run ON Timer
:magic_wand: Manual light control with auto OFF
:door: Closet, Pantry, and Cupboard Lighting
:timer_clock: Timer
:thermometer: Temperature Control Fan
:snowflake: Temperature Control Exhaust Fan - Inverted
:eight_spoked_asterisk: Toggle Switch - Turn ON & OFF Entities
:nazar_amulet: Press Button - Turn ON & OFF Entities
:on: Switch - Turn ON & OFF Entities

Like this blueprint? Consider hitting the :heart: button below :+1:

4 Likes

FAQ

Q: How to use it with the :bulb: Sensor Light Blueprint

A Please follow these steps Click Here

Hey, this is great :slight_smile: How do we integrate this with the sensor light blueprint ?

FAQ - How to use it with the Sensor Light Blueprint

This allows you to use the same light switch in Lights - Switches - Scenes - Scripts to manually bypass your automation.

Important Note:
If the light has been turned ON by automation, you will need to turn it OFF and back ON for it to register the manual control.

Steps:

  1. In this blueprint, enter the same light (light switch) used in the Lights - Switches - Scenes - Scripts input of the Sensor Light Blueprint into Target Entities To Track.

  2. Create a toggle helper and select it in Manual Control Status - Toggle Helper.

    See below for an example:

    Here’s the Sensor Light Blueprint setup:

    1. In your Sensor Light Blueprint’s automation, go to the bypass section and enable 3 - Enable the Bypass - Keep the light’s current state. Then, enter the toggle helper used in the Manual Control Status Tracker blueprint into Option 3 of the bypass section.

Now, you can use the same light switch in your Sensor Light blueprint. When you manually turn ON the light, it will activate the toggle helper, which in turn triggers the bypass. Remember, you will need to manually turn OFF the light or use the auto OFF feature.

Enjoy

Blacky :smiley:

Back to FAQ: Click Here

@aijii

See the new FAQ above.

Blacky :smiley:

Can I use the same Toggle Helper for both Option 1 and Option 3 in the Sensor Light blueprint automation? The reason I ask is because I’ve already setup the Sensor Light with a Toggle Helper using Option 1 and I’m thinking of keeping it since some people in the house are used to using it already.

No, each option performs a different action when turned ON, so it won’t be able to determine the correct behavior.

Blacky :grinning:

1 Like

I’m having trouble getting it to work with your shower humidity blueprint. Does this only work if it’s a switch or a light? My entity is a fan. fan.small_bath_fan

@blacky are you planning to combine this into your other BPs to add the logic of IF it was turned on/off manually or by automation? It would create more less to manager (fewer automations) and add a lot more unified control. Back when I ran a Vera automation system, it had the built-in logic to know if the command source was automation or the device itself… really make things more flexible and trackable!

@Jtalbotcs

Welcome to the community.

No it should work for any entity. What problems are your having.

Blacky :grinning:

@Ltek

You can’t because if you have a trigger that turn on say a light then your can have the light as a trigger.

Blacky :grinning:

Ok, I need some help with this. I am using the sensor light BP to turn on my light when motion is detected or a door opens after sunset and before sunrise. This works perfect. The light turns off automatic after 1 minute but my girlfriend always turns it off manual. When you do this it is turned on before you leave the room since it detects motion again. I would like the following: when you turn off the light manually then the automation should be turned off for let’s say 1 minute.

I tried to use the bypass with this helper but cannot figure it out to work.

The light which is turned on is not a light but a switch (the light switch is connected to a signer relay which turns on the light).

Anybody who can tell me how to setup?

@Ptrvh

welcome to thew community.

This blueprint works or looks at when you turn ON a light then it turn ON the toggle helper. When you turn it OFF it will turn OFF the toggle helper.

Blacky :grinning:

Hey @Blacky ,

I was hoping you might be able to help. I’m trying to use this in line with your humidity bathroom fan blueprint but can’t get it to work.
The manual switch doesn’t seem to turn the fan on at all, any chance you could let me know where i’m going wrong?


thanks in advance

@sprat

Everything looks good. I have tested it here and it is working.

Blacky :grinning:

thanks @Blacky, I’m not quite sure what i’d done but I started again and it works now and very well I might add so thank you!

@sprat

Your welcome, glad you got it working. Thanks for letting us know.

Blacky :grinning:

@Blacky what about if I want to use action sensor as triggers which only return a string with the state, as for triggers?

@Oaida_Ioan_Adrian

The blueprint is for ON / OFF. Maybe you can edit the trigger to your liking.

Blacky :grinning: